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RoussouMaria
23-03-2007, 10:59 PM
NPAR 2007: The 5th International Symposium on Non-Photorealistic
Animation and Rendering

Important Dates

Papers:
Abstract submission deadline: April 6, 2007
Submission deadline: April 9, 2007
Acceptance notification: May 14, 2007
Camera-ready deadline: May 21, 2007

Posters (will also be shown at SIGGRAPH):
Submission deadline: May 28, 2007
Acceptance notification: June 8, 2007

Conference:
San Diego Convention Center: August 4-5, 2007

More information is at: http://www.npar.org/2007/

NPAR 2007 is the 5th international symposium dedicated to non-
photorealistic animation and rendering. For the first time in 2007
it will be co-located with SIGGRAPH in San Diego. The idea is to raise
the attention for this important field, to open it to new people from
academia, arts, and industry. Once again NPAR will bring together
researchers and practitioners to showcase cutting-edge research in
non-photorealistic animation and rendering systems and techniques.

Non-photorealistic animation and rendering (NPAR) refers to techniques
for visually communicating ideas and information. Such techniques
usually generate imagery which is expressive, rather than
"photorealistic". We seek new research on both the mechanisms of
non-photorealistic rendering techniques as well as the principles
of visual communication via such artistic rendering. Specific themes
of the conference include, but are not limited to:

- Simulation of traditional and new graphical styles
- Simulation of natural media
- Sketch-based interfaces for editing shape, stylization, or motion
- Hardware-accelerated algorithms
- Level-of-detail in image space
- Abstraction and composition in rendered images
- Synthesis of stroke-based patterns
- Style transfer
- Automatic painting from photographs and video
- Temporal and spatial coherence in non-photorealistic rendering
- Motion blur and depth of field in non-photorealistic images
- Lighting models for NPAR
- Non-traditional perspective
- Animation systems
- Computer-aided cartoon animation
- 2D/3D integration
- Live-action integration
- Computer-aided in-betweening
- Computer-aided layout
- Matting and compositing
- Image-based rendering
- Rendering languages and systems
- NPAR-based information visualization
- Interaction techniques for creating non-photorealistic images
and animations